Universe: Quadris - Krysta Games

Quadris

Overview ˖ History ˖ Civilisation

Ancesters Era

Originally inhabiting the dense jungles in the northern part of their continent, the quadris were forced to migrate south after being displaced by dragons, who conquered their ancestral homeland. They eventually settled across the vast plains, establishing numerous tribal settlements. Over time, these tribes evolved distinct traditions and adaptive strategies suited to their new environment.

Quadris origins goes back for at least 50'000 years. They mostly lived in the north jungle of Zetonia. At that time the continent was filled with numerous powerful creatures, making it impossible for quadris to explore the plains.

Age of Dragons

From 20000 years ago up to 6000 years ago, The quadris where slowly massacred by the constant evolution of dragons. Thats a time where a lot of quadris fell to their berserker trait, managing to survive to the dragons.

It's in that era that a great quadris who mastered his berserk state was born and became a legend for the future generations.

Golden age of Quadris

The cataclysm around 6'0000 years ago destroyed most life, the ressources became scarce and the great jungle was dying... Some tribes escaped, some stayed in their ancestal homeland.

The sudden reduction in ressource across the world was dreadfull for most species, and even more so for the dragons and multiple large creatures. The quadris took this opportunity to take back their Ancestral homeland after the declain of dragons. Since then, they've made sure there wasn't any surviving dragon.

Following the peace they managed to create, the quadris civilisation could develop in other area than survival and their understanding of the world improved as well as their culture.

Age of war

Return of the Dragons

With future generation, dragons only existed in legend, however, the dragons came back to invade their homeland. They fought hard but where ultimatly driven away.

They expanded over the continent and conquered most of it in the following centuries, with a promise to get back to their Ancestral land. They even frequantly send old warrior frequantly to get rid of greated dragons in sacrificial mission. Those warriors are view as heros and a hope to get one day back to their homeland. Younger warrior scouts the perifery of the great jungle and eradicate all younger dragon trying the expend their territory further south.

Human invasion

Humans came from across the sea and started to destroy the quadris' ancestral homeland. In addition to make the dragons restless and more agressive, the quadris couldn't let the humans continue their crimes. The quadris tried to fight back the the human technology was too powerful for them, forcing them to fall back further away from their homeland.

After confronting the humans multiple times, the quadris learned about the efficiency of weaponery and martial prowess. Leaded by Heiros, the quadris took priority on survival than tradition and managed to win some battles against the humans.

Chaos corruption

While still fighting the humans, a new threat appeared, the Chaos. The Chaos is an invasive energy that corrupt the mind of the creatures falling to its grasp and transforming their body to get new power. At that time, the fight with the humans was put on hold as they where fighting this currupted force too.

Neyla's order

After losing most of their territory to the Chaos, Neyla's Order, a group composed of powerful induviduals from numerous species, the threat of Chaos was put to an end. That group receives help from Neyla, a supposed goddess who granted them power. Some quadris received her blessing too while helping fighting the Chaos.

Modern Era

After the world of Lostria was freed from the Chaos influance, meeting about peace and world order were organized. Quadris argued with the Dragons and Humans about their Ancestal Land. With Neyla's Order help the situation could be solved and the quadris have a huge debpt for their benefector from another world.

From that point onward, the quadri civilisation quickly progressed with the help of the different factions. However not every quadris where pleased by those changes. Some fearing a takeover by foreign forces, others angry for the loss of their tradition and some by hate towards humans who previously destroyed their homes and families. Trust will takes time to build but hope of a friendly development exist.

Some Quadris decided to live in different territories instead of their ancestral homeland, like Imperia, the human empire; Eleoria, the epotykias queendom; or Tarna, another world governed by science and entertainement.